12-09-2024 - Andrés Cruz
Vue Native Explanation about my vue native book, in which we will see the first steps with the framework, working with components, style, navigations, forms, cruds and more.
10-09-2024 - Andrés Cruz
CSS Esta guía tiene la finalidad realizar experimentos o ejercicios con las transiciones y animaciones en CSS, aplicados a botones, imágenes, textos y elementos HTML más completos.
09-09-2024 - Andrés Cruz
Electron.js Book to take the first steps with Electron.js in creating cross-platform desktop applications with Node.
16-05-2024 - Andrés Cruz
JavaScript Presentation of my book to take the first steps with Alpine.js 4, in which we will see how to master the framework based on small examples
07-03-2024 - Andrés Cruz
Flutter In this book, we want to take a more practical approach, creating components that are widely used in traditional development with Flutter, such as custom headers with complex shapes using the Custom Painter, knowing how to use and define our custom animations among other components or nested widgets that You will surely find it of interest.
07-03-2024 - Andrés Cruz
Flutter En este libro, queremos dar un enfoque más práctico, creando componentes que son muy empleados en el desarrollo tradicional con Flutter, como headers personalizados con formas complejas empleando los Custom Painter, conocer cómo emplear y definir nuestra animaciones personalizadas entre otros componentes o widgets anidados que seguramente consideraras de interés.
31-01-2024 - Andrés Cruz
Vue This book consists of 5 chapters, with which we will learn in detail the most important and basic features of Vue in version 3.
10-01-2024 - Andrés Cruz
Vue Este libro consta de 5 capítulos, con los cuales conoceremos en detalle las características más importantes y básicas de Vue en su versión 3.
21-11-2023 - Andrés Cruz
Flask In this book we will see how to use Flask, the web microframework in Python, from the basic configuration, the hello world, knowing the MVC, the management of views with Jinja 2, SQLAlchemy for the connection to the database and the models, authentication , Rest API and much more.
15-11-2023 - Andrés Cruz
Flutter We will learn to work with Forge2D, the physics simulation engine that we can use together with Flame, we will create multiple projects or games to have different perspectives on how to use this technology.